Saeb01
Anmeldungsdatum: 20. Juli 2014
Beiträge: 9
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Hi! Habe immer wieder das selbe Problem. Aus mir völlig schleierhaften Gründen hängt Dota sich auf. Im Terminal erscheint eine Fehlermeldung, wollte fragen ob jemand daraus einen hilfreichen Tipp stricken könnte, der das Problem vielleicht löst? Ich denke, das ist, was zu dem speziellen Fehler dazugehört.. [0720/214026:WARNING:proxy_service.cc(958)] PAC support disabled because there is no system implementation
ERROR: ld.so: object '/home/saeb/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
Installing breakpad exception handler for appid(steam)/version(1405474565_client)
Installing breakpad exception handler for appid(steam)/version(1405474565_client)
Installing breakpad exception handler for appid(steam)/version(1405474565_client)
Installing breakpad exception handler for appid(steam)/version(1405474565_client)
intel_do_flush_locked failed: Eingabe-/Ausgabefehler
Game removed: AppID 570 "Dota 2", ProcID 14924
/home/saeb/.local/share/Steam/SteamApps/common/dota 2 beta/dota.sh: Zeile 77: 14924 Getötet ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@" Wie gesagt, wenn jmd eine Übersetzung anbieten könnte, die ich verstehe, wär ich sehr dankbar ☺ Sebastian Bearbeitet von Kelhim: Codeblock eingefügt. Beachte die als wichtig markierten Themen!
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Kelhim
Anmeldungsdatum: 18. September 2006
Beiträge: 3642
Wohnort: Köln
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Willkommen! Hast du dir die als wichtig markierten Themen durchgelesen, besonders Welche Angaben zum System sind für ein neues Thema nötig? Hast du geguckt, wie andere Beiträge hier aussehen? Beide Male nein, sonst würdest du die Terminalausgaben nicht durchgehend gelb markiert und ohne Zeilenumbruch hier reinklatschen, damit man sie bloß nicht vernünftig lesen kann. Wir haben für so etwas Codeblöcke. Welchen Grafikchip hast du (den ersten Befehl ganz oben im Artikel Grafikkarten ausführen)? Und was gibt dieser Befehl aus?
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Saeb01
(Themenstarter)
Anmeldungsdatum: 20. Juli 2014
Beiträge: 9
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Hallöle und danke für den Tipp. Ist der dritte Befehl für die Info, den ich heute probiere, mit dem Unterschied, dass Deiner auch funzt.. Also, so siehts aus OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) Ivybridge Mobile x86/MMX/SSE2
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.1.3
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 10.1.3
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions: (Hoffe das grau ist jetzt richtig, auf Nachfrage editier ich das aber auch gern noch in gelb nach ☺ Treiberupdates gäbe es keine, antwortet ubuntu auf mein kritisches klicken in der grafischen Oberfläche.. Zum System sagt der Rechner: ubuntu 14.04LTS mit 3,8Gb Speicher (ich vermute Ram) Intel® Core™ i3-3227U CPU @ 1.90GHz × 4 und Intel® Ivybridge Mobile x86/MMX/SSE2 als Grafikkarte Und ja, Kelhim, ich hab nur den sticky gelesen, was hierher gehört, bevor ich gepostet hab. No offense! Sebastian
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Mankind75
Lokalisierungsteam
Anmeldungsdatum: 4. Juni 2007
Beiträge: 3184
Wohnort: Wernigerode
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Hallo Sebastian, auch von mir ein Willkommen im Forum. Nur kurz zur Nachfrage: Es geht um Dota2 (Free to Play) unter der Linuxversion von Steam, richtig? Gibt es einen bestimmten Punkt in dem das Einfrieren auftritt? Ich würde mich da an den Hersteller "Valve" wenden, da dieser die Hoheit sowohl über Steam als auch Dota hat. Ubuntu ist aber wohl die bevorzugte Linuxplattform. Vielleicht hat man mit der aktuellen LTS-Version 14.04 noch nicht so viel Erfahrung.
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Kelhim
Anmeldungsdatum: 18. September 2006
Beiträge: 3642
Wohnort: Köln
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Ich wollte ja eigentlich auch die Ausgaben des ersten Befehls, aber gut. Zeig mal die Ausgabe dieses Befehls: ldd ~/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so
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Saeb01
(Themenstarter)
Anmeldungsdatum: 20. Juli 2014
Beiträge: 9
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Kelhim schrieb: Ich wollte ja eigentlich auch die Ausgaben des ersten Befehls, aber gut.
: lspci, -nnk, |, grep, VGA\|'Kern'\|3D\|Display, -A2, hat das hier ausgespuckt. 00:02.0 VGA compatible controller [0300]: Intel Corporation 3rd Gen Core processor Graphics Controller [8086:0166] (rev 09)
Subsystem: Dell Device [1028:0597]
Kernel driver in use: i915 und
ldd ~/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so
ergab nur Das Programm ist nicht dynamisch gelinkt @mankind .. ja, genau das mein ich - ich muss mir scheinbar angewöhnen deutlicher zu sein. Danke für den Tipp, werd mal sehen, wo die Valve-Leute ihren Beschwerdebriefkasten haben 😉
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Kelhim
Anmeldungsdatum: 18. September 2006
Beiträge: 3642
Wohnort: Köln
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Hm, dann zeig mal die vollständige Terminalausgabe beim Spielstart (du meintest ja, du hättest erst einen Ausschnitt gezeigt). Hinterher kannst du auch mal versuchen, in Steam das Game Overlay abzuschalten und das Spiel noch einmal zu starten – ich würde gerne wissen, ob es am Overlay selbst liegt.
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Saeb01
(Themenstarter)
Anmeldungsdatum: 20. Juli 2014
Beiträge: 9
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also hier ist mal der komplette ablauf vom start von steam bis zum aufbau des spielclients inklusive eines updatevorgangs. es wimmelt von "geht nicht" und "kann nicht" hinweisen... saeb@saeb-Inspiron:~$ steam
Running Steam on ubuntu 14.04 32-bit
STEAM_RUNTIME is enabled automatically
Installing breakpad exception handler for appid(steam)/version(1405474565_client)
Installing breakpad exception handler for appid(steam)/version(1405474565_client)
Installing breakpad exception handler for appid(steam)/version(1405474565_client)
Gtk-Message: Failed to load module "overlay-scrollbar"
Gtk-Message: Failed to load module "unity-gtk-module"
Installing breakpad exception handler for appid(steam)/version(1405474565_client)
Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element
Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element
Fontconfig warning: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 78: saw unknown, expected number
[0721/175650:WARNING:proxy_service.cc(958)] PAC support disabled because there is no system implementation
Installing breakpad exception handler for appid(steam)/version(1405474565_client)
Installing breakpad exception handler for appid(steam)/version(1405474565_client)
[HTTP Remote Control] HTTP server listening on port 27037.
Installing breakpad exception handler for appid(steam)/version(1405474565_client)
Installing breakpad exception handler for appid(steam)/version(1405474565_client)
Process 6650 created /saeb-ValveIPCSharedObjects5
Installing breakpad exception handler for appid(steam)/version(1405474565_client)
Installing breakpad exception handler for appid(steam)/version(1405474565_client)
Generating new string page texture 2: 48x256, total string texture memory is 49,15 KB
Generating new string page texture 3: 384x256, total string texture memory is 442,37 KB
Installing breakpad exception handler for appid(steam)/version(1405474565_client)
Installing breakpad exception handler for appid(steam)/version(1405474565_client)
Installing breakpad exception handler for appid(steam)/version(1405474565_client)
Installing breakpad exception handler for appid(steam)/version(1405474565_client)
Installing breakpad exception handler for appid(steam)/version(1405474565_client)
Installing breakpad exception handler for appid(steam)/version(1405474565_client)
Adding licenses for the following package(s): 0, 13054, 28834, 28842, 45611, 45706, 47618
roaming config store loaded successfully - 764 bytes.
migrating temporary roaming config store
Failed to init SteamVR because it isn't installed
ExecCommandLine: "/home/saeb/.local/share/Steam/ubuntu12_32/steam"
System startup time: 9,15 seconds
Installing breakpad exception handler for appid(steam)/version(1405474565_client)
Generating new string page texture 74: 1024x256, total string texture memory is 1,49 MB
Generating new string page texture 75: 128x256, total string texture memory is 131,07 KB
Generating new string page texture 76: 128x256, total string texture memory is 1,62 MB
Generating new string page texture 77: 256x256, total string texture memory is 1,88 MB
Generating new string page texture 78: 64x256, total string texture memory is 1,95 MB
Generating new string page texture 79: 8x256, total string texture memory is 1,96 MB
Generating new string page texture 80: 32x256, total string texture memory is 1,99 MB
(steam:6650): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
(steam:6650): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
(steam:6650): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
(steam:6650): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
(steam:6650): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
(steam:6650): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
(steam:6650): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
(steam:6650): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
(steam:6650): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
(steam:6650): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
(steam:6650): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
(steam:6650): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
(steam:6650): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
Generating new string page texture 84: 128x256, total string texture memory is 2,12 MB
Installing breakpad exception handler for appid(steam)/version(1405474565_client)
Installing breakpad exception handler for appid(steam)/version(1405474565_client)
Installing breakpad exception handler for appid(steam)/version(1405474565_client)
Installing breakpad exception handler for appid(steam)/version(1405474565_client)
Installing breakpad exception handler for appid(steam)/version(1405474565_client)
Installing breakpad exception handler for appid(steam)/version(1405474565_client)
Installing breakpad exception handler for appid(steam)/version(1405474565_client)
Generating new string page texture 92: 512x256, total string texture memory is 2,65 MB
Generating new string page texture 100: 2048x256, total string texture memory is 4,74 MB
Installing breakpad exception handler for appid(steam)/version(1405474565_client)
Running Steam on ubuntu 14.04 32-bit
STEAM_RUNTIME has been set by the user to: /home/saeb/.local/share/Steam/ubuntu12_32/steam-runtime
Installing breakpad exception handler for appid(steam)/version(1405474565_client)
Installing breakpad exception handler for appid(steam)/version(1405474565_client)
ExecCommandLine: "/home/saeb/.steam/root/ubuntu12_32/steam steam://open/driverhelperready"
ExecSteamURL: "steam://open/driverhelperready"
Generating new string page texture 175: 384x256, total string texture memory is 524,29 KB
Installing breakpad exception handler for appid(steam)/version(1405474565_client)
Installing breakpad exception handler for appid(steam)/version(1405474565_client)
Installing breakpad exception handler for appid(steam)/version(1405474565_client)
Installing breakpad exception handler for appid(steam)/version(1405474565_client)
dota_linux
Game update: AppID 570 "Dota 2", ProcID 7703, IP 0.0.0.0:0
ERROR: ld.so: object '/home/saeb/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object '/home/saeb/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
pid 7706 != 7705, skipping destruction (fork without exec?)
ERROR: ld.so: object '/home/saeb/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object '/home/saeb/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
(steam:6650): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
(steam:6650): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
(steam:6650): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
(steam:6650): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
(steam:6650): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
(steam:6650): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
(steam:6650): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
(steam:6650): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
(steam:6650): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
(steam:6650): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
(steam:6650): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
(steam:6650): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
(steam:6650): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
Installing breakpad exception handler for appid(gameoverlayui)/version(20140715181500_client)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element
Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element
Fontconfig warning: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 78: saw unknown, expected number
Gtk-Message: Failed to load module "overlay-scrollbar"
Gtk-Message: Failed to load module "unity-gtk-module"
[0721/175819:WARNING:proxy_service.cc(958)] PAC support disabled because there is no system implementation
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
Generating new string page texture 272: 128x256, total string texture memory is 4,87 MB
Using breakpad crash handler
Setting breakpad minidump AppID = 570
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Steam_SetMinidumpSteamID: Caching Steam ID: 76561198087025122 [API loaded yes]
Steam_SetMinidumpSteamID: Setting Steam ID: 76561198087025122
SDL video target is 'x11'
SDL failed to create GL compatibility profile (whichProfile=0!
This system supports the OpenGL extension GL_EXT_framebuffer_object.
This system supports the OpenGL extension GL_EXT_framebuffer_blit.
This system supports the OpenGL extension GL_EXT_framebuffer_multisample.
This system DOES NOT support the OpenGL extension GL_APPLE_fence.
This system DOES NOT support the OpenGL extension GL_NV_fence.
This system supports the OpenGL extension GL_ARB_sync.
This system supports the OpenGL extension GL_EXT_draw_buffers2.
This system DOES NOT support the OpenGL extension GL_EXT_bindable_uniform.
This system DOES NOT support the OpenGL extension GL_APPLE_flush_buffer_range.
This system supports the OpenGL extension GL_ARB_map_buffer_range.
This system supports the OpenGL extension GL_ARB_vertex_buffer_object.
This system supports the OpenGL extension GL_ARB_occlusion_query.
This system DOES NOT support the OpenGL extension GL_APPLE_texture_range.
This system DOES NOT support the OpenGL extension GL_APPLE_client_storage.
This system DOES NOT support the OpenGL extension GL_ARB_uniform_buffer.
This system supports the OpenGL extension GL_ARB_vertex_array_bgra.
This system supports the OpenGL extension GL_EXT_vertex_array_bgra.
This system supports the OpenGL extension GL_ARB_framebuffer_object.
This system DOES NOT support the OpenGL extension GL_GREMEDY_string_marker.
This system supports the OpenGL extension GL_ARB_debug_output.
This system DOES NOT support the OpenGL extension GL_EXT_direct_state_access.
This system DOES NOT support the OpenGL extension GL_NV_bindless_texture.
This system DOES NOT support the OpenGL extension GL_AMD_pinned_memory.
This system supports the OpenGL extension GL_EXT_framebuffer_multisample_blit_scaled.
This system supports the OpenGL extension GL_EXT_texture_sRGB_decode.
This system DOES NOT support the OpenGL extension GL_NVX_gpu_memory_info.
This system DOES NOT support the OpenGL extension GL_ATI_meminfo.
This system supports the OpenGL extension GL_EXT_texture_compression_s3tc.
This system supports the OpenGL extension GL_EXT_texture_compression_dxt1.
This system supports the OpenGL extension GL_ANGLE_texture_compression_dxt3.
This system supports the OpenGL extension GL_ANGLE_texture_compression_dxt5.
This system DOES NOT support the OpenGL extension GLX_EXT_swap_control_tear.
GL_NV_bindless_texture: DISABLED
GL_AMD_pinned_memory: DISABLED
GL_EXT_texture_sRGB_decode: AVAILABLE
GL_NVX_gpu_memory_info: UNAVAILABLE
GL_ATI_meminfo: UNAVAILABLE
GL_MAX_SAMPLES_EXT: 8
Adding VPK file: /home/saeb/.local/share/Steam/SteamApps/common/dota 2 beta/dota/sound_vo_english
Adding VPK file: /home/saeb/.local/share/Steam/SteamApps/common/dota 2 beta/dota/pak01
Adding VPK file: /home/saeb/.local/share/Steam/SteamApps/common/dota 2 beta/platform/pak01
Did not detect any valid joysticks.
failed to dlopen /home/saeb/.local/share/Steam/SteamApps/common/dota 2 beta/bin/stdshader_dbg.so error=/home/saeb/.local/share/Steam/SteamApps/common/dota 2 beta/bin/stdshader_dbg.so: Kann die Shared-Object-Datei nicht öffnen: Datei oder Verzeichnis nicht gefunden
failed to dlopen /home/saeb/.local/share/Steam/SteamApps/common/dota 2 beta/bin/stdshader_dbg.so error=/home/saeb/.local/share/Steam/SteamApps/common/dota 2 beta/bin/stdshader_dbg.so: Kann die Shared-Object-Datei nicht öffnen: Datei oder Verzeichnis nicht gefunden
failed to dlopen stdshader_dbg.so error=stdshader_dbg.so: Kann die Shared-Object-Datei nicht öffnen: Datei oder Verzeichnis nicht gefunden
WARNING: unable to link Test_StartScript and Test_StartScript because one or more is a ConCommand.
WARNING: unable to link Test_RandomChance and Test_RandomChance because one or more is a ConCommand.
WARNING: unable to link Test_LoopForNumSeconds and Test_LoopForNumSeconds because one or more is a ConCommand.
WARNING: unable to link Test_Loop and Test_Loop because one or more is a ConCommand.
WARNING: unable to link Test_LoopCount and Test_LoopCount because one or more is a ConCommand.
WARNING: unable to link Test_StartLoop and Test_StartLoop because one or more is a ConCommand.
WARNING: unable to link log_flags and log_flags because one or more is a ConCommand.
WARNING: unable to link log_color and log_color because one or more is a ConCommand.
WARNING: unable to link log_verbosity and log_verbosity because one or more is a ConCommand.
WARNING: unable to link log_level and log_level because one or more is a ConCommand.
WARNING: unable to link log_dumpchannels and log_dumpchannels because one or more is a ConCommand.
failed to dlopen /home/saeb/.local/share/Steam/SteamApps/common/dota 2 beta/dota/bin/game_shader_dx6.so error=/home/saeb/.local/share/Steam/SteamApps/common/dota 2 beta/dota/bin/game_shader_dx6.so: Kann die Shared-Object-Datei nicht öffnen: Datei oder Verzeichnis nicht gefunden
failed to dlopen /home/saeb/.local/share/Steam/SteamApps/common/dota 2 beta/bin/game_shader_dx6.so error=/home/saeb/.local/share/Steam/SteamApps/common/dota 2 beta/bin/game_shader_dx6.so: Kann die Shared-Object-Datei nicht öffnen: Datei oder Verzeichnis nicht gefunden
failed to dlopen game_shader_dx6.so error=game_shader_dx6.so: Kann die Shared-Object-Datei nicht öffnen: Datei oder Verzeichnis nicht gefunden
failed to dlopen /home/saeb/.local/share/Steam/SteamApps/common/dota 2 beta/dota/bin/game_shader_dx7.so error=/home/saeb/.local/share/Steam/SteamApps/common/dota 2 beta/dota/bin/game_shader_dx7.so: Kann die Shared-Object-Datei nicht öffnen: Datei oder Verzeichnis nicht gefunden
failed to dlopen /home/saeb/.local/share/Steam/SteamApps/common/dota 2 beta/bin/game_shader_dx7.so error=/home/saeb/.local/share/Steam/SteamApps/common/dota 2 beta/bin/game_shader_dx7.so: Kann die Shared-Object-Datei nicht öffnen: Datei oder Verzeichnis nicht gefunden
failed to dlopen game_shader_dx7.so error=game_shader_dx7.so: Kann die Shared-Object-Datei nicht öffnen: Datei oder Verzeichnis nicht gefunden
failed to dlopen /home/saeb/.local/share/Steam/SteamApps/common/dota 2 beta/dota/bin/game_shader_dx8.so error=/home/saeb/.local/share/Steam/SteamApps/common/dota 2 beta/dota/bin/game_shader_dx8.so: Kann die Shared-Object-Datei nicht öffnen: Datei oder Verzeichnis nicht gefunden
failed to dlopen /home/saeb/.local/share/Steam/SteamApps/common/dota 2 beta/bin/game_shader_dx8.so error=/home/saeb/.local/share/Steam/SteamApps/common/dota 2 beta/bin/game_shader_dx8.so: Kann die Shared-Object-Datei nicht öffnen: Datei oder Verzeichnis nicht gefunden
failed to dlopen game_shader_dx8.so error=game_shader_dx8.so: Kann die Shared-Object-Datei nicht öffnen: Datei oder Verzeichnis nicht gefunden
failed to dlopen /home/saeb/.local/share/Steam/SteamApps/common/dota 2 beta/dota/bin/game_shader_dx9.so error=/home/saeb/.local/share/Steam/SteamApps/common/dota 2 beta/dota/bin/game_shader_dx9.so: Kann die Shared-Object-Datei nicht öffnen: Datei oder Verzeichnis nicht gefunden
failed to dlopen /home/saeb/.local/share/Steam/SteamApps/common/dota 2 beta/bin/game_shader_dx9.so error=/home/saeb/.local/share/Steam/SteamApps/common/dota 2 beta/bin/game_shader_dx9.so: Kann die Shared-Object-Datei nicht öffnen: Datei oder Verzeichnis nicht gefunden
failed to dlopen game_shader_dx9.so error=game_shader_dx9.so: Kann die Shared-Object-Datei nicht öffnen: Datei oder Verzeichnis nicht gefunden
Load a scaleform font provider?
Creating D3D9 device with D3DCREATE_MULTITHREADED
IDirect3DDevice9::Create: BackBufWidth: 1366, BackBufHeight: 768, D3DFMT: 3, BackBufCount: 1, MultisampleType: 0, MultisampleQuality: 0
GL sampler object usage: DISABLED
##### swap interval = 0 swap limit = 1 #####
Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element
Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element
Fontconfig warning: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 78: saw unknown, expected number
!! Controller config file passed by steamworks game 570 did not exist at /home/saeb/.local/share/Steam/SteamApps/common/dota 2 beta/dota/cfg/controller.vdf
Installing breakpad exception handler for appid(steam)/version(1405474565_client)
Gtk-Message: Failed to load module "overlay-scrollbar"
Gtk-Message: Failed to load module "unity-gtk-module"
[0721/175950:WARNING:proxy_service.cc(958)] PAC support disabled because there is no system implementation
Habe danach das overlay in htop gefunden und mitsamt abhängigkeiten gekillt (F9). Danach ein Spiel geöffnet. Der crash ist in einem Bot-Spiel am sichersten wieder herbeizuführen, was auch passierte. So sieht das in Textform aus. Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
Generating new string page texture 272: 128x256, total string texture memory is 4,87 MB
Using breakpad crash handler
Setting breakpad minidump AppID = 570
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Steam_SetMinidumpSteamID: Caching Steam ID: 76561198087025122 [API loaded yes]
Steam_SetMinidumpSteamID: Setting Steam ID: 76561198087025122
SDL video target is 'x11'
SDL failed to create GL compatibility profile (whichProfile=0!
This system supports the OpenGL extension GL_EXT_framebuffer_object.
This system supports the OpenGL extension GL_EXT_framebuffer_blit.
This system supports the OpenGL extension GL_EXT_framebuffer_multisample.
This system DOES NOT support the OpenGL extension GL_APPLE_fence.
This system DOES NOT support the OpenGL extension GL_NV_fence.
This system supports the OpenGL extension GL_ARB_sync.
This system supports the OpenGL extension GL_EXT_draw_buffers2.
This system DOES NOT support the OpenGL extension GL_EXT_bindable_uniform.
This system DOES NOT support the OpenGL extension GL_APPLE_flush_buffer_range.
This system supports the OpenGL extension GL_ARB_map_buffer_range.
This system supports the OpenGL extension GL_ARB_vertex_buffer_object.
This system supports the OpenGL extension GL_ARB_occlusion_query.
This system DOES NOT support the OpenGL extension GL_APPLE_texture_range.
This system DOES NOT support the OpenGL extension GL_APPLE_client_storage.
This system DOES NOT support the OpenGL extension GL_ARB_uniform_buffer.
This system supports the OpenGL extension GL_ARB_vertex_array_bgra.
This system supports the OpenGL extension GL_EXT_vertex_array_bgra.
This system supports the OpenGL extension GL_ARB_framebuffer_object.
This system DOES NOT support the OpenGL extension GL_GREMEDY_string_marker.
This system supports the OpenGL extension GL_ARB_debug_output.
This system DOES NOT support the OpenGL extension GL_EXT_direct_state_access.
This system DOES NOT support the OpenGL extension GL_NV_bindless_texture.
This system DOES NOT support the OpenGL extension GL_AMD_pinned_memory.
This system supports the OpenGL extension GL_EXT_framebuffer_multisample_blit_scaled.
This system supports the OpenGL extension GL_EXT_texture_sRGB_decode.
This system DOES NOT support the OpenGL extension GL_NVX_gpu_memory_info.
This system DOES NOT support the OpenGL extension GL_ATI_meminfo.
This system supports the OpenGL extension GL_EXT_texture_compression_s3tc.
This system supports the OpenGL extension GL_EXT_texture_compression_dxt1.
This system supports the OpenGL extension GL_ANGLE_texture_compression_dxt3.
This system supports the OpenGL extension GL_ANGLE_texture_compression_dxt5.
This system DOES NOT support the OpenGL extension GLX_EXT_swap_control_tear.
GL_NV_bindless_texture: DISABLED
GL_AMD_pinned_memory: DISABLED
GL_EXT_texture_sRGB_decode: AVAILABLE
GL_NVX_gpu_memory_info: UNAVAILABLE
GL_ATI_meminfo: UNAVAILABLE
GL_MAX_SAMPLES_EXT: 8
Adding VPK file: /home/saeb/.local/share/Steam/SteamApps/common/dota 2 beta/dota/sound_vo_english
Adding VPK file: /home/saeb/.local/share/Steam/SteamApps/common/dota 2 beta/dota/pak01
Adding VPK file: /home/saeb/.local/share/Steam/SteamApps/common/dota 2 beta/platform/pak01
Did not detect any valid joysticks.
failed to dlopen /home/saeb/.local/share/Steam/SteamApps/common/dota 2 beta/bin/stdshader_dbg.so error=/home/saeb/.local/share/Steam/SteamApps/common/dota 2 beta/bin/stdshader_dbg.so: Kann die Shared-Object-Datei nicht öffnen: Datei oder Verzeichnis nicht gefunden
failed to dlopen /home/saeb/.local/share/Steam/SteamApps/common/dota 2 beta/bin/stdshader_dbg.so error=/home/saeb/.local/share/Steam/SteamApps/common/dota 2 beta/bin/stdshader_dbg.so: Kann die Shared-Object-Datei nicht öffnen: Datei oder Verzeichnis nicht gefunden
failed to dlopen stdshader_dbg.so error=stdshader_dbg.so: Kann die Shared-Object-Datei nicht öffnen: Datei oder Verzeichnis nicht gefunden
WARNING: unable to link Test_StartScript and Test_StartScript because one or more is a ConCommand.
WARNING: unable to link Test_RandomChance and Test_RandomChance because one or more is a ConCommand.
WARNING: unable to link Test_LoopForNumSeconds and Test_LoopForNumSeconds because one or more is a ConCommand.
WARNING: unable to link Test_Loop and Test_Loop because one or more is a ConCommand.
WARNING: unable to link Test_LoopCount and Test_LoopCount because one or more is a ConCommand.
WARNING: unable to link Test_StartLoop and Test_StartLoop because one or more is a ConCommand.
WARNING: unable to link log_flags and log_flags because one or more is a ConCommand.
WARNING: unable to link log_color and log_color because one or more is a ConCommand.
WARNING: unable to link log_verbosity and log_verbosity because one or more is a ConCommand.
WARNING: unable to link log_level and log_level because one or more is a ConCommand.
WARNING: unable to link log_dumpchannels and log_dumpchannels because one or more is a ConCommand.
failed to dlopen /home/saeb/.local/share/Steam/SteamApps/common/dota 2 beta/dota/bin/game_shader_dx6.so error=/home/saeb/.local/share/Steam/SteamApps/common/dota 2 beta/dota/bin/game_shader_dx6.so: Kann die Shared-Object-Datei nicht öffnen: Datei oder Verzeichnis nicht gefunden
failed to dlopen /home/saeb/.local/share/Steam/SteamApps/common/dota 2 beta/bin/game_shader_dx6.so error=/home/saeb/.local/share/Steam/SteamApps/common/dota 2 beta/bin/game_shader_dx6.so: Kann die Shared-Object-Datei nicht öffnen: Datei oder Verzeichnis nicht gefunden
failed to dlopen game_shader_dx6.so error=game_shader_dx6.so: Kann die Shared-Object-Datei nicht öffnen: Datei oder Verzeichnis nicht gefunden
failed to dlopen /home/saeb/.local/share/Steam/SteamApps/common/dota 2 beta/dota/bin/game_shader_dx7.so error=/home/saeb/.local/share/Steam/SteamApps/common/dota 2 beta/dota/bin/game_shader_dx7.so: Kann die Shared-Object-Datei nicht öffnen: Datei oder Verzeichnis nicht gefunden
failed to dlopen /home/saeb/.local/share/Steam/SteamApps/common/dota 2 beta/bin/game_shader_dx7.so error=/home/saeb/.local/share/Steam/SteamApps/common/dota 2 beta/bin/game_shader_dx7.so: Kann die Shared-Object-Datei nicht öffnen: Datei oder Verzeichnis nicht gefunden
failed to dlopen game_shader_dx7.so error=game_shader_dx7.so: Kann die Shared-Object-Datei nicht öffnen: Datei oder Verzeichnis nicht gefunden
failed to dlopen /home/saeb/.local/share/Steam/SteamApps/common/dota 2 beta/dota/bin/game_shader_dx8.so error=/home/saeb/.local/share/Steam/SteamApps/common/dota 2 beta/dota/bin/game_shader_dx8.so: Kann die Shared-Object-Datei nicht öffnen: Datei oder Verzeichnis nicht gefunden
failed to dlopen /home/saeb/.local/share/Steam/SteamApps/common/dota 2 beta/bin/game_shader_dx8.so error=/home/saeb/.local/share/Steam/SteamApps/common/dota 2 beta/bin/game_shader_dx8.so: Kann die Shared-Object-Datei nicht öffnen: Datei oder Verzeichnis nicht gefunden
failed to dlopen game_shader_dx8.so error=game_shader_dx8.so: Kann die Shared-Object-Datei nicht öffnen: Datei oder Verzeichnis nicht gefunden
failed to dlopen /home/saeb/.local/share/Steam/SteamApps/common/dota 2 beta/dota/bin/game_shader_dx9.so error=/home/saeb/.local/share/Steam/SteamApps/common/dota 2 beta/dota/bin/game_shader_dx9.so: Kann die Shared-Object-Datei nicht öffnen: Datei oder Verzeichnis nicht gefunden
failed to dlopen /home/saeb/.local/share/Steam/SteamApps/common/dota 2 beta/bin/game_shader_dx9.so error=/home/saeb/.local/share/Steam/SteamApps/common/dota 2 beta/bin/game_shader_dx9.so: Kann die Shared-Object-Datei nicht öffnen: Datei oder Verzeichnis nicht gefunden
failed to dlopen game_shader_dx9.so error=game_shader_dx9.so: Kann die Shared-Object-Datei nicht öffnen: Datei oder Verzeichnis nicht gefunden
Load a scaleform font provider?
Creating D3D9 device with D3DCREATE_MULTITHREADED
IDirect3DDevice9::Create: BackBufWidth: 1366, BackBufHeight: 768, D3DFMT: 3, BackBufCount: 1, MultisampleType: 0, MultisampleQuality: 0
GL sampler object usage: DISABLED
##### swap interval = 0 swap limit = 1 #####
Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element
Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element
Fontconfig warning: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 78: saw unknown, expected number
!! Controller config file passed by steamworks game 570 did not exist at /home/saeb/.local/share/Steam/SteamApps/common/dota 2 beta/dota/cfg/controller.vdf
Installing breakpad exception handler for appid(steam)/version(1405474565_client)
Gtk-Message: Failed to load module "overlay-scrollbar"
Gtk-Message: Failed to load module "unity-gtk-module"
[0721/175950:WARNING:proxy_service.cc(958)] PAC support disabled because there is no system implementation
CCrossProcessPipe::BWrite wrote too few bytes: 32 (Datenübergabe unterbrochen (broken pipe)). Continuing.
Installing breakpad exception handler for appid(dota_linux)/version(1.0_client)
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Steam_SetMinidumpSteamID: Caching Steam ID: 76561198087025122 [API loaded yes]
Steam_SetMinidumpSteamID: Setting Steam ID: 76561198087025122
Installing breakpad exception handler for appid(steam)/version(1405474565_client)
Installing breakpad exception handler for appid(steam)/version(1405474565_client)
Installing breakpad exception handler for appid(steam)/version(1405474565_client)
intel_do_flush_locked failed: Eingabe-/Ausgabefehler
/home/saeb/.local/share/Steam/SteamApps/common/dota 2 beta/dota.sh: Zeile 77: 7708 Getötet ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@"
Game removed: AppID 570 "Dota 2", ProcID 7708
(steam:6650): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
(steam:6650): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
(steam:6650): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
(steam:6650): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
(steam:6650): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
(steam:6650): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
(steam:6650): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
(steam:6650): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
(steam:6650): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
(steam:6650): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
(steam:6650): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
(steam:6650): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
(steam:6650): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
Das ist ja sehr viel zu lesen. Aber ich denke der Test hat erbracht, dass es das overlay nicht war, oder? Schade eigentlich ;D Danke Euch auf jeden Fall fürs Mitdenken. Aber ich kann von Euch ja auch nicht verlangen, das komplett fernzudiagnostizieren. Werde wohl auf das offizielle update warten müssen.. Oder steam neu installieren? Sebastian
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Kelhim
Anmeldungsdatum: 18. September 2006
Beiträge: 3642
Wohnort: Köln
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Sehe ich mir später genauer an, aber auf den ersten Blick zwei Fragen: Warum schaltest du das Game Overlay nicht in den Steam-Einstellungen aus, statt den Prozess des schon gestarteten Overlays zu töten (war es überhaupt Steams Game Overlay)? Und warum hast du ein 64-Bit-Steam installiert, aber ein 32-Bit-Ubuntu? Running Steam on ubuntu 14.04 32-bit
[…]
ERROR: ld.so: object '/home/saeb/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): Dann wundert mich auch nicht, warum er ELF-Fehler ausspuckt. Starte die 32-Bit-Version (und deinstalliere die 64-Bit-Version).
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Saeb01
(Themenstarter)
Anmeldungsdatum: 20. Juli 2014
Beiträge: 9
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Hey! 1.) Danke fürs Finden dieses Fehlers. Das wäre mir im Leben nicht aufgefallen! 2.) Jetzt versuch ich mich an der Lösung. Habe steam und Dota schon einmal neu installiert. Allerdings stand wieder die 64 in der selben Terminalzeile. Glaube dass in der softwareverwaltung kein Unterschied zwischen 32 und 64bit gemacht wird. Ich bleibe dran.. 3.) Das overlay kann man in den Einstellungen abschalten, stimmt, der Prozess wird aber beim Spielstart trotzdem wieder geladen. 4.) Doch, ich bin ziemlich sicher, dass es das steam-overlay war, htop präsentiert es als abhängigkeit und der pfad ist da auch eindeutig. 5.) Habe auch mit ausgedehntem googlen nicht finden können, was ein ELF-Fehler ist, bin aber Tolkien-Fan, also würd ichs gern wissen 😉 Sebastian
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Saeb01
(Themenstarter)
Anmeldungsdatum: 20. Juli 2014
Beiträge: 9
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Nachtrag: steam läuft als 32bit-Programm. Nach dem Start von Dota wird aber nach 64bit verlangt, was Fehler auswirft. ExecCommandLine: "/home/saeb/.steam/ubuntu12_32/steam"
System startup time: 5,89 seconds
Running Steam on ubuntu 14.04 32-bit
STEAM_RUNTIME has been set by the user to: /home/saeb/.steam/ubuntu12_32/steam-runtime
Generating new string page texture 72: 1024x256, total string texture memory is 1,49 MB
Generating new string page texture 73: 128x256, total string texture memory is 131,07 KB
Generating new string page texture 74: 128x256, total string texture memory is 1,62 MB
Generating new string page texture 75: 256x256, total string texture memory is 1,88 MB
Generating new string page texture 76: 64x256, total string texture memory is 1,95 MB
Generating new string page texture 77: 8x256, total string texture memory is 1,96 MB
Generating new string page texture 78: 32x256, total string texture memory is 1,99 MB
ExecCommandLine: "/home/saeb/.steam/root/ubuntu12_32/steam steam://open/driverhelperready"
ExecSteamURL: "steam://open/driverhelperready"
Generating new string page texture 82: 128x256, total string texture memory is 2,12 MB
Installing breakpad exception handler for appid(steam)/version(1405474565_client)
Installing breakpad exception handler for appid(steam)/version(1405474565_client)
Generating new string page texture 109: 128x256, total string texture memory is 2,25 MB
Generating new string page texture 111: 384x256, total string texture memory is 524,29 KB
Game update: AppID 570 "Dota 2", ProcID 11066, IP 0.0.0.0:0
ERROR: ld.so: object '/home/saeb/.steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object '/home/saeb/.steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
pid 11069 != 11068, skipping destruction (fork without exec?)
ERROR: ld.so: object '/home/saeb/.steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object '/home/saeb/.steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. Heisst, es liegt nicht am steam, sondern am Dota?
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Kelhim
Anmeldungsdatum: 18. September 2006
Beiträge: 3642
Wohnort: Köln
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Executable and Linking Format: Das Executable and Linkable Format (kurz: ELF) beschreibt das Standard-Binärformat ausführbarer Programme [...] Das ELF-Format bietet nicht die Möglichkeit von Fat Binaries, d. h. Code für mehr als eine Zielplattform (etwa x86 und ARM) in derselben Binärdatei zu speichern.
Darum gibt es verschiedene ELF-Klassen, und wenn du mit dem 32-Bit-System eine 64-Bit-Bibliothek laden willst, beschwert es sich über die falsche ELF-Klasse. Ich nenne das als Laie einfach ELF-Fehler.
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Kelhim
Anmeldungsdatum: 18. September 2006
Beiträge: 3642
Wohnort: Köln
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Offenbar sind wir doch auf der falschen Spur, denn ich erhalte die gleiche Terminalmeldung auf einem 64-Bit-System, nur mit ELFCLASS32-Fehler – wahrscheinlich kann man die Meldung vernachlässigen. Die anderen Meldungen sehen okay aus bis auf: intel_do_flush_locked failed: Eingabe-/Ausgabefehler Doch ein Grafikfehler? Kannst du das Spiel noch einmal zum Absturz bringen und dann die Ausgabe des folgenden Befehls zeigen? Funktionieren nach einem solchen Absturz andere 3D-Spiele?
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Saeb01
(Themenstarter)
Anmeldungsdatum: 20. Juli 2014
Beiträge: 9
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Werde ich auf jeden Fall heute noch machen! (Einen Absturz zu erzeugen ist "zum Glück" nicht schwer!)
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Saeb01
(Themenstarter)
Anmeldungsdatum: 20. Juli 2014
Beiträge: 9
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[ 27.089125] i915 0000:00:02.0: irq 45 for MSI/MSI-X
[ 27.189021] [drm] GMBUS [i915 gmbus vga] timed out, falling back to bit banging on pin 2
[ 27.849252] i915 0000:00:02.0: fb0: inteldrmfb frame buffer device
[ 27.849254] i915 0000:00:02.0: registered panic notifier
[ 27.910610] [drm] Initialized i915 1.6.0 20080730 for 0000:00:02.0 on minor 0
[ 1712.445059] [drm] drm/i915 developers can then reassign to the right component if it's not a kernel issue.
[ 1712.449403] [drm:i915_set_reset_status] *ERROR* render ring hung inside bo (0xf225000 ctx 1) at 0xf2278e8
[ 1718.467180] [drm:i915_set_reset_status] *ERROR* render ring hung inside bo (0xce0d000 ctx 1) at 0xce0d2cc
[ 1718.467183] [drm:i915_context_is_banned] *ERROR* context hanging too fast, declaring banned! Das ist die Ausgabe direkt nach dem Absturz (in einem zweiten Terminal, in dem, wo steam und das Spiel (nicht mehr) laufen, kann ich keine Befehle eingeben).. Ich versuche mal, mir noch ein zweites 3dSpiel zum testen zu besorgen..
Aber das Spiel neu starten funktioniert. Weiss nicht, ob ich das schon gesagt habe - es erhängt sich nur fast jedes Mal.
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