Hallo und Moin,
sehr oft stürzt das genannte Spiel kurz nach dem Start wieder ab. Zuerst "friert" das Bild ein; Maus und Tastatureingaben funktionieren nicht - nix geht mehr. Nach einigen Sekunden verschwinden dann Bereiche des eingefrorenen Bildes, bevor sich das Spiel von selbst beendet.
henric@tuxedo-N24-25JU:~$ foobillardplus Check for Dialog-Program Dialog Program zenity found Data dir entry Browser initialized for history-functions Player variables initialized Use config-file: /home/henric/.foobillardrc Base-Configuration initialized processing option 0=human processing option 1=ai processing option 2=henric processing option 3=Computer_1 processing option 8=Computer_1 processing option 10=Computer_1 processing option 13=off processing option 14=9.000000 processing option 17=9.000000 processing option 19=on processing option 20=0.600000 processing option 21=0.300000 processing option 22=v processing option 23=off processing option 25=m processing option 26=192.168.1.1 processing option 27=56341 processing option 28=1600x900 processing option 30=firefox processing option 31=off processing option 32=on processing option 33=128 processing option 34=off processing option 35=off processing option 36=off processing option 37=off processing option 38=match processing option 39=off processing option 40=30.000000 processing option 41=on processing option 42=on processing option 43=off processing option 44=2 processing option 45=on processing option 46=on processing option 47=on processing option 48=10 processing option 49=90 processing option 50=10 processing option 51=off processing option 52=on processing option 53=0.000000 processing option 54=on processing option 55=off processing option 56=on processing option 57=0 processing option 58=on processing option 59=1 processing option 60=de Configuration processed Language initialized History system initialized OpenGL context initialized extension_cubemap_ARB=1 extension_multitexture_ARB=1 extension_combine_ARB: 1 extension_dot3_ARB: 1 extension_vp_ARB: 1 extension_ts_NV=0 extension_rc_NV=0 extension_vp_NV=0 options_multisample: 1 Anisotropic Filter 1. Load 2D Graphics start Graphics loaded and initialized Create balls scene Create table object Initialize billiard table-frame Initialize table-texture Initialize clothing table texture Initialize new table GL object Generate furrow object Generate lower upper furrow object Generate some middle pocket triangles object Generate lower left, lower right, upper right, upper left pocket triangles object Generate left, right pocket triangles object Generate left, right pocket fans triangles object Generate pocket objects: Not carom: Call to build a table border lower Call to build a table border upper left Call to build a table border upper right Call to build a table border lower left Call to build a table border lower right Call to build a table border Generate diamonds border objects Generate gold/silver edges and cover objects Generate bumpers for gold/silver edges and covers Generate side holes Generate wood frame Return the new table object Create room object Graphics loaded and initialized Status-line initialized Player initialized Players text initialized Game restart for the selected start-game Mix_Init: Failed to init both ogg and mp3 support! Check only for ogg. Mix_Init: Mixer not built with MP3 support Sound-system initialized Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessBeginContour() must precede a gluTessEndContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessBeginContour() must precede a gluTessEndContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessBeginContour() must precede a gluTessEndContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessBeginContour() must precede a gluTessEndContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessBeginContour() must precede a gluTessEndContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessBeginContour() must precede a gluTessEndContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessBeginContour() must precede a gluTessEndContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessBeginContour() must precede a gluTessEndContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessBeginContour() must precede a gluTessEndContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessBeginContour() must precede a gluTessEndContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessBeginContour() must precede a gluTessEndContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessBeginContour() must precede a gluTessEndContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessBeginContour() must precede a gluTessEndContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessBeginContour() must precede a gluTessEndContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessBeginContour() must precede a gluTessEndContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessBeginContour() must precede a gluTessEndContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessBeginContour() must precede a gluTessEndContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessBeginContour() must precede a gluTessEndContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessBeginContour() must precede a gluTessEndContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessBeginContour() must precede a gluTessEndContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessBeginContour() must precede a gluTessEndContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessBeginContour() must precede a gluTessEndContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessBeginContour() must precede a gluTessEndContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessBeginContour() must precede a gluTessEndContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessBeginContour() must precede a gluTessEndContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessBeginContour() must precede a gluTessEndContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Tessellation Error: gluTessBeginContour() must precede a gluTessEndContour() Tessellation Error: gluTessEndContour() must follow a gluTessBeginContour() Play sound-intro Initialize default mesh-graphics Initialize default Sofa object Initialize default Chair object Initialize default Table object Initialize default Fireplace object Initialize default ceiling-lamp object Initialize fire object load fireplace fire graphics Create fire no: 0 of 14 Create fire no: 1 of 14 Create fire no: 2 of 14 Create fire no: 3 of 14 Create fire no: 4 of 14 Create fire no: 5 of 14 Create fire no: 6 of 14 Create fire no: 7 of 14 Create fire no: 8 of 14 Create fire no: 9 of 14 Create fire no: 10 of 14 Create fire no: 11 of 14 Create fire no: 12 of 14 Create fire no: 13 of 14 Initialize fire lists completed Graphic meshes initialized Run into game loop intel_do_flush_locked failed: Input/output error
Nach einem Neustart des Spieles kann es sein, dass sich der beschriebene Vorgang noch ein bis zweimal wiederholt. Oder es funktioniert ohne weitere Probleme.
Meine Grafik:
henric@tuxedo-N24-25JU:~$ lspci -nnk | grep "VGA\|'Kern'\|3D\|Display" -A2 00:02.0 VGA compatible controller [0300]: Intel Corporation Sky Lake Integrated Graphics [8086:1916] (rev 07) Subsystem: CLEVO/KAPOK Computer Skylake Integrated Graphics [1558:2425] Kernel driver in use: i915
Treiber & Version:
henric@tuxedo-N24-25JU:~$ glxinfo | grep 'OpenGL version string' OpenGL version string: 3.0 Mesa 17.1.0-devel
Meine Auflösung:
henric@tuxedo-N24-25JU:~$ xrandr Screen 0: minimum 8 x 8, current 1600 x 900, maximum 32767 x 32767 eDP1 connected primary 1600x900+0+0 (normal left inverted right x axis y axis) 350mm x 190mm 1920x1080 60.02 + 59.93 1680x1050 59.88 1600x1024 60.17 1400x1050 59.98 1600x900 60.00* 1280x1024 60.02 1440x900 59.89 1280x960 60.00 1368x768 60.00 1360x768 59.80 59.96 1152x864 60.00 1280x720 60.00 1024x768 60.00 1024x576 60.00 960x540 60.00 800x600 60.32 56.25 864x486 60.00 640x480 59.94 720x405 60.00 640x360 60.00 DP1 disconnected (normal left inverted right x axis y axis) HDMI1 disconnected (normal left inverted right x axis y axis) HDMI2 disconnected (normal left inverted right x axis y axis) VIRTUAL1 disconnected (normal left inverted right x axis y axis) henric@tuxedo-N24-25JU:~$
Bin für jede Idee oder jeden Tipp, dieses Problem zu beheben, dankbar.