Hallo!
Bin gerade dabei das redBook durch zulesen.
Dort sind Programmbsp abgedruckt!
#include <GL/gl.h> #include <GL/glut.h> void display (void) { /* clear all pixels*/ glClear (GL_COLOR_BUFFER_BIT); /* draw white polygon (retangle) with corners at * (0.25, 0.25, 0.0) and (0.75, 0.75, 0.0) */ glColor3f (1.0, 1.0, 1.0); glBegin(GL_POLYGON); glVertex3f (0.25, 0.25, 0.0) glVertex3f (0.75, 0.25, 0.0) glVertex3f (0.75, 0.75, 0.0) glVertex3f (0.25, 0.75, 0.0) glEnd(); /* don't wait! * start processing buffered OpenGL routines */ glFlush (); } void init (void) { /* select clearing (backround) color */ glClearColor (0.0, 0.0, 0.0, 0.0); /* initialize viewing values */ glMatrixMode (GL_PROJECTION); glLoadIdentity(); glOrtho (0.0, 1.0, 0.0, 1.0, -1.0, 1.0); } /* * Declare initial window size, position, and display mode * (single buffer and RGBA). Open window with "hello" * in its title bar. Call initialization routines. * Register callback function to display graphics. * Enter main loop and process events. */ int main(int argc, char **argv) { glutInit(&argc, argv) glutInitDisplayMode (GLUT_SINGLE | GLUT RGB); glutInitWindowSize (250, 250) glutInitWindowPosition (100, 100); glutCreateWindow("GlutTest"); init (); glutDisplayFunc (display); glutMainLoop(); return 0; /* ISO C requires main to return int. */ }
leider findet er die Datei glut.h nicht...
Habe in den Repositories gesucht, aber leider nichts gefunden. Jemand eine Ahnung was ich machen muss?
lg xecto